Roadmap
Development Priorities
Underway
Update to Unity2020
Update VRIF
Remove Old Packages
This will make item interaction (grabbing )better
It will also mean I can do things like backpacks
Waiting on VRIF Update
NPC
3D Models of NPCs
Randomly generated
Make them say things
"I'm being worked on"
Random things
Interactive Dialogue
Basic Animations
Idle
Ik - Looks at user
Make new humanoid enemies work
Idle
Speak
Can give you things
Things appear in front of them
"Trade"
Drop things when killed
Animations
This update is first indented for the story, but will lead into combat and shops.
Waiting on NPC Update
Combat V1
3D Models of enemies
Make new humanoid enemies work
Can walk
Attack
Die
Combat system based on item damage rating.
Drop things
This means no more slimes for now. Once I am happy with the enemy system, Once I start adding more than one, I will probably add about10+ but make all similar combat styles until next update.
Waiting on Combat Update V1
Items System
Make item storage
Backpacks
Belts
Make items wearable
Waiting on Combat Update V1
Weapons System V2
Two Handed Weapons
Make Weapons have stats
Waiting on Combat Update V1
Combat V2
Basic Audio
Path finding
Different classes of enemies
Waiting on Combat Update V2
Combat V3
Different attack types
Waiting on Weapons System Update V2
Potions
Potions do stuff
Magic Damage?
Healing?
Give you Abilities?
Combat V4
Non-humanoid (Dragons?)
Underway
Waiting on NPC
Narrative - Character
Without model
Faulhurst 3D Model
Underway
Book V2
Book replaces start paper
Items have descriptions
Items description generation
Narration
Make interactions with book smoother
Book is droppable
Book is functional without holding it.
Make book no have to be held
Make it float around you
Replace coin pouch with book
Display Weapons Status (waiting on Weapons Update)
Display User Status
More items descriptions
Waiting on Book Update & VRIF Update
Controls
Button Changes
Teleport to A/X
Grab Hold / Toggle
Switching Hands Options
Waiting on VRIF Update & Controls UPdate
Other Platforms
PCVR
WebVR
Waiting on Narrative Update
Book Update
NPC Update
Item Stats Update
Shop
Buy and sell items
Fits Story
Waiting on Book Update V2
Books Items
Waiting on Book Update V2
Books do stuff
Have content inside them
Not Started
Settings
Make Settings Page in book
Settings for
Audio
Controls This is Controls Update
Turn on/off teleport/walk
Control Assignment (May take some time)
Grab Hold / Toggle
Switching Hands Options
Backburner
Stuff that is happening slowing, progress is made when I get energy, but I need a break from it or I'll burn out,
Underway - More exciting stuff happening.
Environment Updates
Cliff Top Environment
Space Landscape
More Landscapes
Underway - Takes a lot of energy.
Bug Fixing
Falling Off Train
Items
Disappearing when entering cart
Falling through train
No Started- Is tricky.
Modding
Users can add their own items
Remove dependencies
Make importing work
Not Started - prioritizing combat and narrative instead
Puzzles
Rewards for completing them (I dont want to lock people from cart progression)
Build puzzle system
Brainstorm ideas
Communications
Underway
Video Trailer
Design Video Trailer
Scripted
Narration Drafted
Waiting on music
Film Video Trailer
Find process to get more footage
Draft Edit
Finalize Edit
Publish
YouTube
Social Media
Websites (Itch, Sidequest Patreon etc)
Underway
Website Update
Roadmap
First Draft
Home Page
Find references
Not Started
Discord Redesign
Make less channels to start with
Make more roles to access channels
Clearer welcome post with links
Like what you see?
Is something missing?